The Official Forum for Tombstone Arizona in Second Life

I've been thinking about the way death is handled in TS. The fact that death isn't permanent is not very conducive to detailed role-playing. For example, Abby watched a good man die because there were no doctors around to save him. That touched her so deeply, she decided then and there to get medical training. Good role playing! And yet, when the dead man shows up again after the "dead-waiting-pe…
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